Anne Mette Thorhauge

Anne Mette Thorhauge

Associate Professor


  1. Published

    Gender and gaming practices among Danish youth: Køn og spilpraksisser hos danske unge

    Thorhauge, Anne Mette, 22 Aug 2019.

    Research output: Contribution to conferencePaperResearchpeer-review

  2. Published

    Playing while making sense

    Thorhauge, Anne Mette, 2003.

    Research output: Contribution to conferencePaperResearch

  3. Published

    Researching cross-media communication: Methodological approaches (Introduction)

    Thorhauge, Anne Mette, Sandvik, K. & Andersen, T. F., 1 May 2016, In: MedieKultur: Journal of media and communication research. 32, 60, p. 1-5 5 p.

    Research output: Contribution to journalEditorialResearch

  4. Published

    Balancing the flows: Cross-media communication in an everyday life context

    Thorhauge, Anne Mette, 2016, The Media and the Mundane: Communication Across Media in Everyday Life. Gothenburg, Sweden: Nordicom, p. 59-73 14 p.

    Research output: Chapter in Book/Report/Conference proceedingBook chapterResearchpeer-review

  5. Published

    The Steam platform economy: Capitalizing from player-driven economies on the internet

    Thorhauge, Anne Mette, 2020

    Research output: Non-textual formSound/Visual production (digital)Researchpeer-review

  6. Published

    Smartphones and the Micro-Routines of Everyday Life

    Thorhauge, Anne Mette, 7 May 2015.

    Research output: Contribution to conferenceConference abstract for conferenceResearch

  7. Published

    What's the problem in problem gaming? Introduction

    Thorhauge, Anne Mette, Gregersen, Andreas Lindegaard & Enevold, J., 2018, What's the problem in problem gaming: Nordic research perspectives. Enevold, J., Thorhauge, A. M. & Gregersen, A. (eds.). Göteborg: Nordicom, p. 9-13 5 p.

    Research output: Chapter in Book/Report/Conference proceedingBook chapterResearch

  8. Published

    Computerspil og hverdagsliv: Et arbejdspapir

    Thorhauge, Anne Mette & Gregersen, Andreas Lindegaard, 2015, Kbh.: Institut for Medier, Erkendelse og Formidling, 24 p.

    Research output: Working paperResearch

  9. Published

    Epic, Steam, and the role of skin-betting in game (platform) economies

    Thorhauge, Anne Mette & Nielsen, R. K. L., Feb 2021, In: Journal of Consumer Culture. 21, 1, p. 52-67 16 p.

    Research output: Contribution to journalJournal articleResearchpeer-review

  10. Published

    Wollywood - et virtuelt filmmekka? Om film produceret i computerspil

    Thorhauge, Anne Mette, 2010, In: Kosmorama. 245, p. 87-100 14 p.

    Research output: Contribution to journalJournal articleResearchpeer-review

ID: 542724