Anne Mette Thorhauge
Associate Professor
Department of Communication
Karen Blixens Plads 8
2300 København S
- Published
Epic, Steam, and the role of skin-betting in game (platform) economies
Thorhauge, Anne Mette & Nielsen, R. K. L., Feb 2021, In: Journal of Consumer Culture. 21, 1, p. 52-67 16 p.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Everyday media activities, gaming and gender
Gregersen, Andreas Lindegaard & Thorhauge, Anne Mette, 2015.Research output: Contribution to conference › Paper › Research › peer-review
- Published
Fra modtager til spiller
Thorhauge, Anne Mette, 2005, Spillets verden.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research
- Published
Fra modtager til spiller
Thorhauge, Anne Mette, 2005, Spillets verden. Jessen, C. & Kampman Walther, B. (eds.). Danmarks Pædagogiske Universitetsforlag, p. 283-295 12 p.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research
- Published
Friends, lovers, risk and intimacy: Risk-taking as a socially meaningful practice
Thorhauge, Anne Mette & Bonitz, M., 2020, In: MedieKultur: Journal of media and communication research. 36, 67, p. 37-54 17 p., 2.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Games in the Platform Economy: Steam's Tangled Markets
Thorhauge, Anne Mette, 2023, Bristol: Bristol University Press. 156 p.Research output: Book/Report › Book › Research › peer-review
- Published
Gender and gaming practices among Danish youth: Køn og spilpraksisser hos danske unge
Thorhauge, Anne Mette, 22 Aug 2019.Research output: Contribution to conference › Paper › Research › peer-review
- Published
Going green: Mobile technologies and changing lifestyles
Thorhauge, Anne Mette & Lomborg, Stine, 25 Oct 2012.Research output: Contribution to conference › Conference abstract for conference › Research › peer-review
- Published
Individual pastime or focused social interaction: Gendered gaming practices among Danish youth
Thorhauge, Anne Mette & Gregersen, Andreas Lindegaard, 2019, In: New Media & Society. 21, 7, p. 1444-1464 21 p.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Intended and negotiated gameplay: The interpretive power of the gamer
Thorhauge, Anne Mette, 2013, Playing with virtuality: Theories and methods of computer game studies. Bigl, B. & Stoppe, S. (eds.). Frankfurt am Main: Peter Lang, p. 163 - 176 14 p.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research › peer-review
ID: 542724
Most downloads
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2553
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Professor Nukem: Communicating Research in the Age of the Experience Economy
Research output: Contribution to journal › Journal article › Research › peer-review
Published -
1518
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Professor Nukem - communicating research in the age of the experience economy
Research output: Contribution to conference › Paper › Research › peer-review
Published -
578
downloads
Computerspil som samvær, adspredelse og konflikt i hverdagen: Et arbejdspapir
Research output: Working paper › Research
Published