Andreas Lindegaard Gregersen
Associate Professor
Department of Communication
Karen Blixens Plads 8
2300 København S
- Published
(Don’t) Look Now: An In-Depth Case Study of Gaze Work in Interviewing
Gregersen, Andreas Lindegaard & Dindler, C., 2013.Research output: Contribution to conference › Conference abstract for conference › Research › peer-review
- Published
Against Autonomous Simulation: Video games as simulation and symbolic resources
Gregersen, Andreas Lindegaard, 2014. 17 p.Research output: Contribution to conference › Paper › Research › peer-review
- Published
Cognition
Gregersen, Andreas Lindegaard, 2014, The Routledge Companion to Video Game Studies. Wolf, M. J. P. & Perron, B. (eds.). New York: Routledge, p. 417-426 10 p.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research › peer-review
- Published
Cognitive Theory and Video Games
Gregersen, Andreas Lindegaard, 2014, Cognitive Media Theory. Nanicelli, T. & P. T. (eds.). New York: Routledge, p. 253-267 15 p.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research › peer-review
- Published
Cognitive film theory: A personal status – Interview with Professor Ed Tan
Langkjær, Birger & Gregersen, Andreas Lindegaard, 2017, In: Tidsskrift for Medier, Erkendelse og Formidling. 5, 2, p. 70-80 11 p.Research output: Contribution to journal › Journal article › Research
- Published
Computerspil og hverdagsliv: Et arbejdspapir
Thorhauge, Anne Mette & Gregersen, Andreas Lindegaard, 2015, Kbh.: Institut for Medier, Erkendelse og Formidling, 24 p.Research output: Working paper › Research
- Published
Computerspil som samvær, adspredelse og konflikt i hverdagen: Et arbejdspapir
Thorhauge, Anne Mette, Gregersen, Andreas Lindegaard & Brus, A., 31 May 2016, København: Institut for Medier, Erkendelse og Formidling, 18 p.Research output: Working paper › Research
- Published
Core Cognition and Embodied Agency in Gaming: Towards a framework for analysing structure and function of computer games
Gregersen, Andreas Lindegaard, 2008, København: Museum Tusculanum. 243 p.Research output: Book/Report › Ph.D. thesis › Research
- Published
Designers, games and players: Same game, different rules?
Gregersen, Andreas Lindegaard, 2005.Research output: Contribution to conference › Paper › Research › peer-review
- E-pub ahead of print
Diamond Hands to The Moon: Idiocultural Mobilization and Politicization of Personal Finance on r/wallstreetbets
Gregersen, Andreas Lindegaard & Ørmen, Jacob, 2023, (E-pub ahead of print) In: Convergence: The International Journal of Research into New Media Technologies. 18 p.Research output: Contribution to journal › Journal article › Research › peer-review
ID: 13135
Most downloads
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1356
downloads
Generic Structures, Generic Experiences: A Cognitive Experientialist Approach to Video Game Analysis
Research output: Contribution to journal › Journal article › Research › peer-review
Published -
704
downloads
Designers, games and players: Same game, different rules?
Research output: Contribution to conference › Paper › Research › peer-review
Published -
588
downloads
Computerspil som samvær, adspredelse og konflikt i hverdagen: Et arbejdspapir
Research output: Working paper › Research
Published