Andreas Lindegaard Gregersen
Associate Professor
Department of Communication
Karen Blixens Plads 8
2300 København S
1 - 3 out of 3Page size: 500
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Computerspil som samvær, adspredelse og konflikt i hverdagen: Et arbejdspapir
Thorhauge, Anne Mette, Gregersen, Andreas Lindegaard & Brus, A., 31 May 2016, København: Institut for Medier, Erkendelse og Formidling, 18 p.Research output: Working paper › Research
- Published
Enter the disagreement matrix or “let’s talk ontology, game studies”
Gregersen, Andreas Lindegaard, 1 Aug 2016. 2 p.Research output: Contribution to conference › Conference abstract for conference › Research › peer-review
- Published
Hit it: Core Cognitive Structures and the Fighting Game
Gregersen, Andreas Lindegaard, 2016, Video Games and the Mind: Essays on Cognition, Affect and Emotion. Perron, B. & Schröter, F. (eds.). Jefferson, NC: McFarland, p. 53-70 18 p.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research › peer-review
ID: 13135
Most downloads
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1369
downloads
Generic Structures, Generic Experiences: A Cognitive Experientialist Approach to Video Game Analysis
Research output: Contribution to journal › Journal article › Research › peer-review
Published -
706
downloads
Designers, games and players: Same game, different rules?
Research output: Contribution to conference › Paper › Research › peer-review
Published -
607
downloads
Computerspil som samvær, adspredelse og konflikt i hverdagen: Et arbejdspapir
Research output: Working paper › Research
Published