Me-to-We Design: How Can a Makerspace Nurture the Building of a Collaborative Community?

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Standard

Me-to-We Design: How Can a Makerspace Nurture the Building of a Collaborative Community? / Einarsson, Arni Már; Hertzum, Morten.

Proceedings of the INTERACT2021 Conference on Human-Computer Interaction. Vol. LNCS 12932 Cham : Springer, 2021. p. 702-711 (Lecture Notes in Computer Science).

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Harvard

Einarsson, AM & Hertzum, M 2021, Me-to-We Design: How Can a Makerspace Nurture the Building of a Collaborative Community? in Proceedings of the INTERACT2021 Conference on Human-Computer Interaction. vol. LNCS 12932, Springer, Cham, Lecture Notes in Computer Science, pp. 702-711. https://doi.org/10.1007/978-3-030-85623-6_39

APA

Einarsson, A. M., & Hertzum, M. (2021). Me-to-We Design: How Can a Makerspace Nurture the Building of a Collaborative Community? In Proceedings of the INTERACT2021 Conference on Human-Computer Interaction (Vol. LNCS 12932, pp. 702-711). Springer. Lecture Notes in Computer Science https://doi.org/10.1007/978-3-030-85623-6_39

Vancouver

Einarsson AM, Hertzum M. Me-to-We Design: How Can a Makerspace Nurture the Building of a Collaborative Community? In Proceedings of the INTERACT2021 Conference on Human-Computer Interaction. Vol. LNCS 12932. Cham: Springer. 2021. p. 702-711. (Lecture Notes in Computer Science). https://doi.org/10.1007/978-3-030-85623-6_39

Author

Einarsson, Arni Már ; Hertzum, Morten. / Me-to-We Design: How Can a Makerspace Nurture the Building of a Collaborative Community?. Proceedings of the INTERACT2021 Conference on Human-Computer Interaction. Vol. LNCS 12932 Cham : Springer, 2021. pp. 702-711 (Lecture Notes in Computer Science).

Bibtex

@inproceedings{9bef8e18be954adfb97b4671f1745b46,
title = "Me-to-We Design: How Can a Makerspace Nurture the Building of a Collaborative Community?",
abstract = "Makerspaces provide communal access to resources such as 3D printers, laser cutters, electronics equipment, and sewing machines. This way, makerspaces aspire to facilitate their users – the so-called makers – in acquiring craft skills, creating products, learning about technology, and meeting other mak-ers. The collaborative qualities of the makerspace community are key to this aspiration. Yet, just like many non-makerspace initiatives, makerspaces of-ten struggle to foster and sustain a collaborative community. In this study, we use the model of me-to-we design to analyze a makerspace that has suc-ceeded in nurturing a collaborative community. We disentangle the mak-erspace activities into the five stages of the model and, on that basis, arrive at six principles for nurturing collaborative makerspace communities: (1) ac-cept diverse entry and end points, (2) plan for transitions, (3) help makers devise meaningful projects, (4) encourage sharing and lightweight documen-tation, (5) collaborate toward communal goals, and (6) attend to the social.",
keywords = "Faculty of Humanities, Makerspace, Making, Co-design, Designing social experiences",
author = "Einarsson, {Arni M{\'a}r} and Morten Hertzum",
year = "2021",
doi = "10.1007/978-3-030-85623-6_39",
language = "English",
isbn = "978-3-030-85622-9",
volume = "LNCS 12932",
series = "Lecture Notes in Computer Science",
publisher = "Springer",
pages = "702--711",
booktitle = "Proceedings of the INTERACT2021 Conference on Human-Computer Interaction",
address = "Switzerland",

}

RIS

TY - GEN

T1 - Me-to-We Design: How Can a Makerspace Nurture the Building of a Collaborative Community?

AU - Einarsson, Arni Már

AU - Hertzum, Morten

PY - 2021

Y1 - 2021

N2 - Makerspaces provide communal access to resources such as 3D printers, laser cutters, electronics equipment, and sewing machines. This way, makerspaces aspire to facilitate their users – the so-called makers – in acquiring craft skills, creating products, learning about technology, and meeting other mak-ers. The collaborative qualities of the makerspace community are key to this aspiration. Yet, just like many non-makerspace initiatives, makerspaces of-ten struggle to foster and sustain a collaborative community. In this study, we use the model of me-to-we design to analyze a makerspace that has suc-ceeded in nurturing a collaborative community. We disentangle the mak-erspace activities into the five stages of the model and, on that basis, arrive at six principles for nurturing collaborative makerspace communities: (1) ac-cept diverse entry and end points, (2) plan for transitions, (3) help makers devise meaningful projects, (4) encourage sharing and lightweight documen-tation, (5) collaborate toward communal goals, and (6) attend to the social.

AB - Makerspaces provide communal access to resources such as 3D printers, laser cutters, electronics equipment, and sewing machines. This way, makerspaces aspire to facilitate their users – the so-called makers – in acquiring craft skills, creating products, learning about technology, and meeting other mak-ers. The collaborative qualities of the makerspace community are key to this aspiration. Yet, just like many non-makerspace initiatives, makerspaces of-ten struggle to foster and sustain a collaborative community. In this study, we use the model of me-to-we design to analyze a makerspace that has suc-ceeded in nurturing a collaborative community. We disentangle the mak-erspace activities into the five stages of the model and, on that basis, arrive at six principles for nurturing collaborative makerspace communities: (1) ac-cept diverse entry and end points, (2) plan for transitions, (3) help makers devise meaningful projects, (4) encourage sharing and lightweight documen-tation, (5) collaborate toward communal goals, and (6) attend to the social.

KW - Faculty of Humanities

KW - Makerspace

KW - Making

KW - Co-design

KW - Designing social experiences

U2 - 10.1007/978-3-030-85623-6_39

DO - 10.1007/978-3-030-85623-6_39

M3 - Article in proceedings

SN - 978-3-030-85622-9

VL - LNCS 12932

T3 - Lecture Notes in Computer Science

SP - 702

EP - 711

BT - Proceedings of the INTERACT2021 Conference on Human-Computer Interaction

PB - Springer

CY - Cham

ER -

ID: 277228253